purplegreendave Posted December 18, 2006 Report Posted December 18, 2006 Well; I've come up with some prototypes, random brainchildren of my bored mind and French classes Any crit is welcomed, but dont just say "OMG th3y ar3 t3h 9ayzorz111!one1" say what is wrong etc Which are your favourites? And the small pics beside them are more accurate, I'm better at smaller scales So here are the pics: Numero Uno: Numero uh... Two-oh... http://i86.photobucket.com/albums/k118/pur...endave/star.jpg Three! http://i86.photobucket.com/albums/k118/pur...eendave/sgv.jpg Et numero lasto: http://i86.photobucket.com/albums/k118/pur...dave/sslant.jpg Quote
verhoevenc Posted December 18, 2006 Report Posted December 18, 2006 Critique requested: 1: They're just sketches. Those are far from prototypes. Hell, even far from plans. You can knock out 50 a those in one class period. 2: you broke the forum # of pictures, and I'm pretty sure size of pictures rules. Chris Quote
fryovanni Posted December 18, 2006 Report Posted December 18, 2006 None of these are drawn to scale with regards to functional elements. Have no opinion other than you should start thinking in terms of size and functional requirements then you can start sketching wings and bouts. If you want to build a guitar start doing research. Quote
westhemann Posted December 19, 2006 Report Posted December 19, 2006 that is a very nice looking car alex...but the front tire is larger than the back...and less round...was that the intent or did you have a blowout? Quote
Jon Posted December 19, 2006 Report Posted December 19, 2006 Here is a prototype of my racecar I want to build.. what do you guys think of it? Add doors and we have a winner! Quote
pmarlin Posted December 19, 2006 Report Posted December 19, 2006 Chop the top for more aerodynamics. Quote
guitar2005 Posted December 19, 2006 Report Posted December 19, 2006 Here is a prototype of my racecar I want to build.. what do you guys think of it? 2 Seater? Any cargo room? What kind of engine? I hope GM picks up on this baby Quote
yahilltrade Posted December 19, 2006 Report Posted December 19, 2006 ^ hahahahahha i lvoe you guys. Quote
Prostheta Posted December 19, 2006 Report Posted December 19, 2006 All I see is a dinosaur on wheels man. Quote
biliousfrog Posted December 19, 2006 Report Posted December 19, 2006 ooh, you nasty bunch...leave him alone Sketches are a good way to work out concepts & ideas but a prototype needs to be functional. The way I work on ideas is to take a high resolution image of a guitar & work over it in Photoshop. I can change the body shape, headstock shape, bridge, pickups, knobs, switches...anything, as long as the scale length remains intact. Now you might not have Photoshop or Paint Shop Pro...or any image editing software. Even if you have, you might not carry a laptop with you at all times for when inspiration strikes. So....print out some pics of guitars & use them to trace over, the PRS website has some nice photos. Remember to start with the neck & the bridge, use the template pic as reference for pickup positions & go from there. Good luck [EDIT] Here's a template that I just knocked up. It's based off a PRS so it'll be 25" scale but shouldn't matter too much just for a concept sketch. It's saved at a resolution high enough for an A4 print at 300dpi. http://i133.photobucket.com/albums/q75/bil...ar_Template.jpg Quote
westhemann Posted December 19, 2006 Report Posted December 19, 2006 you have to draw your guitar "designs" out full size.what i do is i get posterboard and i first draw in the neck,strings,and bridge...with pickups in place,all at a 1-1 scale... THEN i draw the body around it...keeping in mind hand position,upper fret access,all that. Quote
biliousfrog Posted December 19, 2006 Report Posted December 19, 2006 yeah, a concept sketch is just that, a sketch...It'll not take the place of a full scale plan but I find it more useful for working out the initial design ideas. Especially as you don't need to stand several feet away to see what it looks like as a whole. Quote
Drak Posted December 19, 2006 Report Posted December 19, 2006 They're doodles, nothing more. You can't put antlers on a mouse. And I think they're pretty atrocious really, I didn't like them at all. Quote
Rick500 Posted December 19, 2006 Report Posted December 19, 2006 Gotta start somewhere. When an idea comes to me, I make a quick rough sketch first too. Beauty is in the eye of the beholder, so it's really completely up to you. Don't let someone else discourage you if you find a shape you really like. But you asked, so I'll chime in and say that I don't think the rounded-and-pointy-at-the-same-time look really works. Even so, I think the last one is the best of the bunch. Quote
Batfink Posted December 19, 2006 Report Posted December 19, 2006 You can't put antlers on a mouse. True but didn't someone graft a human ear to the back of one - i'm sure it was in the Sunday Sport so it must be true Quote
biliousfrog Posted December 19, 2006 Report Posted December 19, 2006 You can't put antlers on a mouse. someone did... http://www.agapebears.com/debcanham/prancer.jpg Quote
verhoevenc Posted December 19, 2006 Report Posted December 19, 2006 But you CAN put them on a rabbit. It's called a jackalope. Chris Quote
goat Posted December 19, 2006 Report Posted December 19, 2006 Hey Dave, You can do this.Take your time and do your research,don`t rush ,and draw the shape you like most to scale. If you are playing a guitar now,you might want to stick close to one you like or can get your hands on to get some dimensions close shapewise.Some of the ones in your sketches might balance a little funny. Everyone starts somewhere. Quote
Mattia Posted December 19, 2006 Report Posted December 19, 2006 IMO, you gotta sketch to scale. Unless you're very comfortable with CAD, it's by far easiest to do full sized. Like Wes, I tend to start with the fingerboard (to scale, right width, all that) and at least a line where the bridge is. Pickups come later, since i don't always know upfront. Then start sketching the body shape around it, see where everything falls, how it all measures out... Quote
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